And we almost have a box-man. Something is off with my ability to calculate translation for the limbs. This is because the pivot point is automatically set to be the center of the object. I should be bale to figure that out, but I need more sleep.
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Also thanks to some information from Aline, I can re-organize my FigureDataNode to use vectors in place of floats, so I have less arguments to deal with.
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