skip to main
|
skip to sidebar
Grace Fong Senior Design
Showing posts with label
pipeline
.
Show all posts
Showing posts with label
pipeline
.
Show all posts
Thursday, March 18, 2010
Old Planning Notes
I can't believe I forgot to post these. No wonder it seems like I didn't do any work for a really long time. Here are the finalized design plans for the plug-in, detailing the pipeline from start to finish.
Older Posts
Home
Subscribe to:
Posts (Atom)
Followers
Blog Archive
▼
2010
(26)
▼
April
(18)
Future Optimizations
Wire Deformers
Tasks, Everywhere! Tasks!
Scaling Figure Sections.
Tagged Mesh
I should make zombies.
Scaling Issues
Multiple Set Selection
Set Selection
Invisible Progress
Now, with Vectors!
A Full Person...?
Saving Strokes and the Assumptions I Have Made To ...
Look ma, limbs!
Proof It Worked
Scaling Cubes and Defining Human Template
More Shader Progress
Better Than Nothing... Shader Progress
►
March
(2)
►
February
(2)
►
January
(4)
►
2009
(5)
►
December
(2)
►
September
(3)
About Me
Grace P. Fong
View my complete profile